Nicolas Hendriks
BelgiumFor now my goal is to learn and grow as much as I can from others to accumulate experience.
From a young age I have always enjoyed telling stories through art. I became involved with 3D art later in life when I discovered Zbrush after graduating from a technical education. ZBrush and other amazing 3D packages served as an outlet for me to bring all those fantastic creatures and characters to life.
Learning: Self Taught
Skills: Adobe Substance Designer Adobe Substance Painter Autodesk Maya Maya Substance Painter ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
Portfolio of the Week
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Skipped Debut N/A
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Leveled up to Player Feb 20, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD