Nelson Lo
United StatesMy current focuses are in character modeling and CG lighting. I hope to one day branch out into art director positions as well.
As a very introverted child, I had difficulties opening up to strangers and would often use animation and video games as catalysts to spark conversation. These interests eventually evolved into a love for art and design as a whole. I chose the creative media and entertainment industry as my career path because I want to take part in inspiring various individuals across numerous generations.
Learning: DigiPen Institute of Technology
Skills: Autodesk Maya Marmoset Toolbag Substance Painter ZBrush
Expertise: 3D Animation Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 30, 2021
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Leveled up to Rookie TBD
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Pro TBD