Nuno Santos
PortugalI guess my end goal would be to design and/or create deep, interesting characters for video games.
Learning: Self Taught
Skills: Adobe Photoshop Blender Keyshot Renderer Marmoset Toolbag Marvelous Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Aug 09, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
3D Character Artist
Leça da Palmeira, Porto
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Apr 2020 -
- Character modeling and texturing. - Lookdev - Pipeline development.
3D Character Artist
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Feb 2019 -
Character and prop modelling and texturing following the direction art style and pipelines.
3D Artist
Vila Nova de Gaia
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Dec 2015 -
Jan 2019
- Designed, modelled and textured characters, props and vehicles. - Researched and developed new asset pipelines for current Gen engines