Michelo Sibajeni Mutale
ZambiaDefinitely to work on a childhood favourite like a Barbie movie or a title similar to God of war. But, to ultimately become an Art director.
I come from a creative family, so I was always around art and generally encouraged to explore it. As long as I can remember, I've wanted to work in the creative industry. Though I'd say I specifically desired to work in the film and game pipeline during my teens, as I became more invested in 3D animation at the age of 13 after watching Disney's Frozen for the first time, and in complex storytelling through video games at the age of 17 when I played Nintendo's Breath of the Wild.
Learning: Think Tank Training Centre
Skills: Adobe Photoshop Autodesk Maya Clip Studio Paint Foundry MARI Vray
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player May 24, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD