Michael Jones
United KingdomBringing beautiful, immersive worlds to life with AAA or indie companies as a prop and environment artist.
Started using 3d modelling tools as a hobby when I was 12 and became completely fixated on the world of game development and art in my last year of secondary school. I then explored it by going to college to learn more about the fundamentals of creating art for games. During college, my ambition only grew and pushed me further into learning, experimenting and entering University.
Learning: Staffordshire University
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Sampler Autodesk fusion 360 Blender Clip Studio Paint PolyCam Unreal Engine ZBrush
Expertise: Concept Art & Illustration Game Design & Development
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Leveled up to Debut Sep 10, 2020
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Leveled up to Player Sep 05, 2022
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Leveled up to Contender Sep 05, 2023
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Leveled up to Rookie TBD
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Pro TBD