Mélodie Ganne
FranceI hope to be a 3D Character Artist in the gaming industry!
When I was in highschool, 2016.
Learning: Brassart Bordeaux
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe Photoshop Autodesk Maya Blender Marmoset Toolbag Maya Nuke UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut Oct 01, 2020
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Leveled up to Player Mar 11, 2022
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Leveled up to Contender Mar 10, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Experience
- Design and modeling of 3D assets and terrains. - Integration into a 3D simulation environment (Unreal Engine). - Texturing 3D / VFX
- 3D Content (modeling, texturing, lighting, animation, video editing). - Improving my abilities in audiovisual and digital communication
- Preproduction of the video game "Babel", with four of my classmates, for our school final year project. - 2D Character Design. - 3D Sculpt