Matthew McKennaUnited Kingdom
Environment and Prop Artist
My first experience in a game studio was when I worked as a game tester at Codemasters in the UK. There I was introduced to UDK and Maya and I started to learn. After 7 years exploring the world and gathering inspiration, learning techniques and developing my skills, I have recently been taken on at RiVR, developing and modelling 3D assets and working with photogrammetry, VR and AR. I want to continue to improve my skills and develop now that I am in the industry.
Learning: Self Taught
Leveled up to Debut Dec 21, 2021
Leveled up to Player Mar 25, 2022
Leveled up to Contender TBD
Leveled up to Rookie TBD