Mark Hammond
United StatesEnvironment artist for AAA games or animation company (Blizzard/Pixar/Sony Imageworks).
I've wanted to work in a creative industry for as long as I can remember, but my fixed mindset and location made it seem so out of reach I didn't pursue it. I got into game design a while back, and during the pandemic, got back into it heavily. Since then and since UE5 was rumored, I started getting really excited about remote possibilities in Virtual production and game industry 3d art positions. So, for the last 2 years, I have been sharpening my skills and working towards that goal.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Unreal Engine 5 ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Motion Graphics
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Apr 28, 2023
-
Leveled up to Rookie TBD
-
Pro TBD