Manon Tamerus
NetherlandsI would like to start out small but have a journey towards larger teams and companies. Learning from experienced people.
When I was studying spatial design, I had an internship at a stand designer where I made stands for exhibitions. I loved the modeling but I couldn't give much of a creative spin on it. Because of my love for games I started researching that and I found my school BUAS. I really loved the idea of creative freedom and making things from scratch where so much is possible. That's when I decided I was going to be a game artist.
Learning: Breda University of Applied Sciences
Skills: Adobe Photoshop Maya 2020 Substance Designer Substance Painter Unreal Engine 4
Expertise: Architectural Visualisation Concept Art & Illustration Graphic Design Other Product Visualisation Visual Effects
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Leveled up to Debut Mar 16, 2021
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Leveled up to Player N/A
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD