Mahamud Usman
United KingdomAn environment artist, my goal is to be involved with Triple A titles, Indie games and to make my own.
I have been playing games since I was around 1 years old, and been coping with it ever since I have been in school. I have always pretended to live in the environment of a lot of games and wanted to make my own vision, so I've played games like Little Big Planet and Minecraft which provides the features in their game to create your own world. In 2015 when I was introduced to a computer for gaming, and discovered game engines. I used Cry Engine 3 and 3DS Max as my starting point.
Learning: Pearson College
Expertise: Architectural Visualisation Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 09, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Tutoring in game environment for children in the youth centre called Soapbox. Maya Photoshop and Unity Engine used.