Manuel Guillén Jiménez (Maguijim)
SpainMy goal in life is to work in a team of professionals in the film or video game industry, creating and bringing ideas to life.
I am a lover of modeling, I have always liked art and a very young age I discovered that I had the skills for it. I studied fine arts and opted for traditional sculpture. Later in my professional life, I made a multitude of clay sculptures, molds and polychrome, but today, all this has changed. Technology has given us new, cleaner tools with a wide range of possibilities. In short: I had to get on the train of progress and I have.
Learning: Animum Creativity Advanced School
Skills: Adobe Photoshop Adobe Substance Painter Arnold for Maya Autodesk Maya
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut May 26, 2022
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD