Rookie Awards 2024 - Open for Entries!
Kirill Zubkov

Kirill Zubkov

  Turkey

I want to create meaningful designs, that help to tell stories in AAA animated and feature film projects.

I was obsessed with cinema since the age of 13, I was heavily studying the works of renowned masters and general fundamentals of filmmaking. But until the age of 17 I wasn't actually making anything, even though I was aware of all the theory. But at a certain point I saw works of Alberto Mielgo and everything changed. I suddenly realized, that this is what I want to do. Through the visual language tell compelling stories in the beautiful imaginary worlds. And thus my career started.

Learning: Self Taught

Skills: Adobe Photoshop Blender Octane Render Engine

Expertise: Concept Art & Illustration

  • Leveled up to Debut Oct 21, 2019
  • Leveled up to Player Nov 01, 2020
  • Leveled up to Contender Apr 01, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D Environment Artist
Remote | Oct 2020 - May 2021

- Created 3D models of real buildings - Optimize models for better performance in game engine - Create custom textures

Freelance Visual Development Artist
Remote | Aug 2022 - Feb 2022

- Determined visual style for projects - Proposed ideas - Designed sets, characters and props

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