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Kosuke Sugitani
Kosuke Sugitani

Kosuke Sugitani


CG Director: To become the kind of person who inspires artists around the world to want to be like me.

During my freshman year in college, I was invited by a professor to attend a workshop called "Digital Content Workshop," where I first got my hands on CG software. Since then, I've been hooked on creating CG artwork every day. My areas of interest are 3D motion graphics, effects, and VFX. Although self-taught, I aspire to continue learning new ways of expression.

Learning: Self Taught

Skills: Adobe After Affects Adobe Photoshop Adobe Premier Pro Autodesk Maya Cinema 4D Houdini Maya Procreate Redshift ZBrush

Expertise: 3D Animation Architectural Visualisation Graphic Design Product Visualisation Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player May 03, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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