Thomas Fürst
AustriaGetting a job as an technical artist or environment artist (with a procedural focus) would be my dream!
Since I was a little kid I enjoyed playing around with different "creative" computer programs like Paint, Photoshop etc. After that I enjoyed all the different kinds of level editors. I created levels for my brother in Age of Mythology or played around with the amazing level editor of Little Big Planet. Falling in love with games lead to my goal to pursue a creative career in the video game industry!
Learning: FH Hagenberg
Expertise: 3D Animation Game Design & Development Immersive Media Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 17, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
FH Hagenberg
Class of 2023