Rookie Awards 2024 - Open for Entries!
Kilian von Ohlen
Kilian von Ohlen

Kilian von Ohlen

  Germany

Designing architecture, vehicles and environment assets to support the feeling and narrative of worlds.

I enrolled in University to get a degree in Game Design. During that, we had to take classes on programming and art to be able to communicate ideas better. After three terms we had to choose a secundary focus. I chose game art. During the rest of my degree Concept art started becoming my focus and passion. The deciding factor was while I was working full time for one term, I was exited to get to work every day.

Learning: Focal Point School

Skills: Adobe Photoshop Blender 2.9

Expertise: Concept Art & Illustration

Editor's Choice

Portfolio of the Week

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Mar 07, 2024
  • Pro TBD

Experience

2D/Concept Artist
Germany | Sep 2021 - Mar 2022

Concept artist designing environments, enemies and props. Also working closely with the Game Designer/Art Lead on card illustrations.

Bachelor of Sience in Game Design
Mediadesign Hochschule München | Oct 2019 - Mar 2023

Degree in Game Design with a secudary focus on Game Art. Bachelor thesis on "Emotions evoced by color in Game environments"

Current Education

Focal Point School
Class of 2023

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