Kilian von Ohlen
GermanyDesigning architecture, vehicles and environment assets to support the feeling and narrative of worlds.
I enrolled in University to get a degree in Game Design. During that, we had to take classes on programming and art to be able to communicate ideas better. After three terms we had to choose a secundary focus. I chose game art. During the rest of my degree Concept art started becoming my focus and passion. The deciding factor was while I was working full time for one term, I was exited to get to work every day.
Learning: Focal Point School
Skills: Adobe Photoshop Blender 2.9
Expertise: Concept Art & Illustration
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Mar 07, 2024
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Pro TBD
• Experience
Concept artist designing environments, enemies and props. Also working closely with the Game Designer/Art Lead on card illustrations.
Degree in Game Design with a secudary focus on Game Art. Bachelor thesis on "Emotions evoced by color in Game environments"