Timothy Nelson Earl Dwyer
United StatesMy career goals are to succeed in bringing quality art for a relatively low price and to work for Ubisoft on the Assassin's Creed games.
I first realized I wanted to work in the creative media industry when I was younger and I found a fascination for bringing prehistoric animals to life by drawing them as accurately as possible. Some species were not well know such as Tyto gigantae, my favorite animal of all time. I want to bring such animals to the public view as I believe it is everyone's right to know and research these animals. Now, I am bringing animals to life by drawing them out, one at a time.
Learning: Full Sail University
Skills: Krita
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Mar 30, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD