Justine Eng
SwedenMy goal is to work professionally in the game industry as a technical animator.
After graduating the International Baccalaureate program studying mainly science subjects, I decided to pursue my long-time dream to attend an art school. Being introduced to Maya when I was studying Arts in Eskilstuna Folkhögskola piqued my interest in 3D animation as it is a combination of both physics and creativity.
Learning: PlaygroundSquad
Skills: Abobe Illustrator Adobe Photoshop Autodesk Maya Blender 2.9 Substance Painter Unity 3D Unity HDRP Visual Studio ZBrush
Expertise: 3D Animation Game Design & Development Motion Graphics
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 22, 2021
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Pro TBD