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Junia MEINTJES

Junia MEINTJES

  Australia

To be a have a head roll position in the profession I want to do (either lighting or 3D modelling) for a company that does game art or CGI

in 2017 when I was in my first class at TAFE cert 3 where my lecturer showed me this 3D piece of an island that was game ready and at that moment my mind was blown, and I squealed, the fact you could create complex and yet small worlds was amazing and at that moment i wanted to learn 3D

Learning: Flinders University / CDW Studios

Skills: Arnold Autodesk Maya Blender Marmoset Toolbag3 Maya Substance Designer Substance Painter unreal ZBrush

Expertise: Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 12, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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