Junia MEINTJES
AustraliaTo be a have a head roll position in the profession I want to do (either lighting or 3D modelling) for a company that does game art or CGI
in 2017 when I was in my first class at TAFE cert 3 where my lecturer showed me this 3D piece of an island that was game ready and at that moment my mind was blown, and I squealed, the fact you could create complex and yet small worlds was amazing and at that moment i wanted to learn 3D
Learning: Flinders University / CDW Studios
Skills: Arnold Autodesk Maya Blender Marmoset Toolbag3 Maya Substance Designer Substance Painter unreal ZBrush
Expertise: Game Design & Development Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player May 12, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD