Julio Cesar Evangelista Junior
BelgiumI eventually want to be a lead artist in my area. I also like to help others, so maybe in the future I could teach as well.
When I was about to finish high school, I went on exchange abroad and there I learned that people could actually make careers of game/art. After some thought, I realized the games and art were a part of my life since childhood, but it was only admiring the craft and I decided that I wanted to be part of the industry too and hope that one day I can be an inspiration just like others before me.
Learning: Self Taught
Skills: 3d Substance Painter Autodesk Maya Auto Desk Maya Substance 3D Designer Substance 3D Painter Unreal Engine 4
Expertise: 3D Animation Game Design & Development Other
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Leveled up to Debut Jun 10, 2019
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Leveled up to Player Oct 21, 2019
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Leveled up to Contender Oct 23, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Working with clients and teams all over the world to deliver game assets, vehicles and product renders.
Our very first project under quarantine with a 5 person team. I was responsible for making the 2D art for the environment and props.
I worked on this project for 6 months in a 6 person team (including myself) where I was responsible for the Environment and Prop art.