Jay Arthur Morton
United StatesIdeally, I want to eventually become an environment artist for videogames, specifically a props and texture artist.
Very young. I often say that I was born with a pencil in my hand. My entire family is made up of creatives, all in different mediums, but none o them professional, and I wanted to be the first to make it my career. The path has changed as I grew and matured, starting from graphic arts and slowly shifting into digital and three-dimensional, but it has always been focused on the creative field no matter what capacity it was in.
Learning: DigiPen Institute of Technology
Skills: Adobe Photoshop Substance Alchemist Substance Painter ZBrush
Expertise: 2D Animation 3D Animation Architectural Visualisation Game Design & Development Graphic Design Motion Graphics Other Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2021
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Leveled up to Rookie TBD
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Pro TBD