Ian Low
SingaporeEnvironment Artist Hard Surface Artist, Weapon Artist Prop Artist
When I was younger and playing the first Halo, I wanted to recreate what players or users would go through when playing the games and walking through the different environments. Interacting with different props and understanding what could've happened in the area they are in.
Learning: 3dsense Media School
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag
Expertise: Game Design & Development
-
Leveled up to Debut N/A
-
Leveled up to Player Mar 15, 2024
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
3dsense Media School
Class of 2023