Guillaume Leclercq
FranceI would like to land as a technical environnement artist, working on the shader developpement and procedural assets creation
When I discovered Fable 2, it was a real revelation. Since then, I think every year of the gaming industry is better than the last, and it strengthens my will to be part of it
Learning: PÔLE 3D
Skills: Houdini Houdini Engine Unity Unity HDRP
Expertise: Game Design & Development
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Feb 11, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
PÔLE 3D
Class of 2022