Carmen Ruiz RiccaSpain
My main goal is to work passionately in a creative atmosphere that would push me to go further, take up challenges and express myself.
I have always been linked to art and creative fields in every possible way. I grew up quite fond of drawing and painting, specially the human figure which, eventually, led me to study Fine Arts at the University of Seville. Though I had worked within the digital industry using photography and design softwares before, taking up 3D in general felt like a huge challenge as well as quite an intriguing way to translate my 2D skills into a 360 perspective.
Learning: Animum Creativity Advanced School
Skills: Autodesk Maya Substance Painter Adobe Photoshop Arnold Renderer Zbrush Marmoset Toolbag 4 ZBrush Auto Desk Maya Substance 3D Painter
Expertise: 2D Animation 3D Animation 3D Motion Graphics Concept Art & Illustration Game Design & Development Graphic Design
Leveled up to Debut May 31, 2021
Leveled up to Player Nov 12, 2021
Leveled up to Contender TBD
Leveled up to Rookie TBD