Giovanni Savastano
ItalyMy goal is to join a game studio with the artsyle I like the most working on.
Hello, I am Giovanni Savastano, I am 25 years old and I am a self taught 3D character artist specialized on realistic characters using both organic sculpt and hard surface modeling, with the goal to join the video game industry. My role is to translate given concept arts to 3D characters optimized based on the client needs. I work using the camera to well distribute the polycount limit, retopologizing the sculpt to be animated and organizing the UV space to get the best textures quality.
Learning: Self Taught
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe Photoshop Adobe Substance Painter Autodesk Maya Marmorset Toolbag Marmoset Toolbag Marmoset Toolbag 3 Marvelous Designer Maxon Zbrush ZBrush
Expertise: Game Design & Development
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Leveled up to Debut May 08, 2018
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Leveled up to Player Mar 03, 2020
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Leveled up to Contender Oct 29, 2022
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Leveled up to Rookie TBD
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Pro TBD