Wan Ahmad Nazmi bin Wan Ismaet
Malaysia3D Animator/Character Modeler/Menace to society/Character Concept Artist
at around 13/15 years old I knew that regular academics wasn't meant for me. I was better at creative works, writing and character design had always been my strong suit, so I've been attempting to follow down that road for a while. I'm still good at it, but it wasn't until I was first introduced to ZBrush when I realized I had a natural knack for 3d artwork, I was far better in a technical software than I was in illustration and have decided to pursue that path ever since.
Learning: UNDO Academy
Skills: Adobe Substance Painter Blender Clip Studio Paint
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Graphic Design
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Aug 16, 2023
-
Leveled up to Rookie TBD
-
Pro TBD