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Gabriel Alexander Mârza

Gabriel Alexander Mârza

  Canada

Specializing in 3D environment art for films and video games. Eager to implement my programming knowledge of Python and Javascript with CG.

When I was young; becoming immersed in the awe-inspiring forerunner structures in Halo Combat Evolved, the true-to-life reimagining of a European city 17 by Viktor Antonov in Half-Life 2 and following tech advancements in graphics; I knew interactive computer graphics are the perfect way to immerse audiences with engaging storytelling.

Learning: Self Taught

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Product Visualisation Visual Effects

  • Leveled up to Debut Nov 07, 2019
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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