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Florent Tunno
Florent Tunno

Florent Tunno

  France

To become a good lighting artist for the video game industry I always liked lighting in movies, photography and most and for all, video game

When I was in high school 8 years ago After 2 years at university, I decided to start studying game art

Learning: PÔLE 3D

Skills: Autodesk 3ds Max Unreal Engine

Expertise: Other Visual Effects

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Mar 10, 2019
  • Pro TBD

Experience

Lighting Artist
Paris | May 2019 -

Current Education

PÔLE 3D
Class of 2019

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