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Dylan Went - Material Artist
Dylan Went - Material Artist

Dylan Went - Material Artist

  United Kingdom

I'd love to work for FromSoftware because I've always admired and loved their games.

For most of my life I've loved the idea of creating media for other people to enjoy, so this seemed like a natural direction for me to head in! Also as a man who has loved video games for over 15 years, luckily stumbling into a game design presentation at college captivated me and I've been striving to become a full time game artist since!

Learning: Escape Studios

Skills: 3d Substance Designer 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Stager Autodesk Maya Maya Unreal Engine UNREAL ENGINE 5.1 ZBrush

Expertise: Game Design & Development Graphic Design Immersive Media

  • Leveled up to Debut N/A
  • Leveled up to Player May 17, 2023
  • Leveled up to Contender May 18, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Escape Studios
Class of 2024

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