Salvador Marín Sánchez
SpainMy goals are to create my own company or being part of a big project where everyone is excited about it
I wanted to work in creative since really young, can't even remember.
Learning: UDIT - University of Design and Technology
Skills: 3DS Max 3d Substance Painter Marmoset Toolbag 4 Unreal Engine 4 Unreal Engine 5.2
Expertise: 3D Animation Motion Graphics Other Visual Effects
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Leveled up to Debut Sep 07, 2020
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Leveled up to Player Aug 15, 2021
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Leveled up to Contender Sep 05, 2022
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Leveled up to Rookie Dec 22, 2022
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Pro TBD
• Experience
Extinct animals professional riggs in Maya. Level design for Mobile Games (Unity). 3D Modeling for Web and 3D prints.
- Unreal Engine • Shaders • Blueprints • VFX • Team support • Tools - 3D generalist • Rigging • Animation • Modeling
- 3D modeling [3ds Max, Blender] - 3D texturing [Substance, Photoshop] - Rigging [Maya, 3ds Max, Blender] - Animation [3ds Max, Maya, Blende