David Raphael Cipriano
United StatesMy dream job would be working as a stylized character artist and working on games that push the limits of art direction and storytelling.
I started realizing it when I was in my teens. I was always an artistic kid and I was 13 when I was introduced to 3D while modding Star Wars: Jedi Academy. I was 16 when I dabbled into game development and I quickly learned that while I wasn't great with programming and game design, I excelled at game art.
Learning: Rochester Institute of Technology
Skills: 3d Substance Painter Autodesk Maya Unreal Engine 5.2
Expertise: Game Design & Development
Excellence Award
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 12, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Rochester Institute of Technology
Class of 2023