José David Medina Martinez
MexicoI am very excited to think that I can work doing any style (being optimistic and realistic with my abilities as an artist); from very cartoo
when I was a child. I remember in elementary school (about 15 years ago) downloading a bootleg version of C4D and a test model of Yoda. I was so excited to have opened a Yoda from the internet in the program. As fate would have it, I started playing a lot of video games, and it wasn't until about 8 years ago that I formally took an introductory 3D course. From there I fell in love, to the extent of exercising more my passion for trying to make video games and VFX, where I could be a modeler or t
Learning: Self Taught
Skills: Adobe Substance Designer Autodesk Maya Quixel Bridge Unreal Engine 5
Expertise: 2D Animation Architectural Visualisation Game Design & Development
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Leveled up to Debut Jan 01, 2016
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Leveled up to Player Jan 01, 2019
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Leveled up to Contender Oct 01, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I did some promotionals for Children's day in México for public TV. I did it with Maya, Substance and Renderman.
We did a reel-video from the studio; our department make the 3D section of the reel, making 4 cinematics of four types of worlds in UE5.
Development, creation and lighting of 5 virtual sets in Unreal Engine from previously created assets; and then make some cinematics.
Recreation of some photos in UE5. Develop a live-controlled niagara system for a liveshow with a live orchesta