Daniel Verduzco Villanueva
MexicoI would love to work where the games I love to play and the movies I love to watch are made. That's the dream.
I started at the age of 14, focusing on drawing, anatomy, and faces. The pencil was a constant part of my daily life. Later on, I pursued a Digital Design degree in college, and everything shifted to the screen. Eventually, I ventured into the realm of 3D design. I had the oppportunity to study in France for a year, specializing in 3D Design, and that's the path I decided to follow. However, my journey of learning never ceases.
Learning: Self Taught
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Blender Blender Cycles Quixel Bridge Quixel Megascan Rizom UV Sketchup
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Leveled up to Debut Jan 25, 2019
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Leveled up to Player Sep 17, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Production of Game-Ready 3D models of archaeological and environmental objects for the videogame “Mictlan: An Ancient Mythical Tale”.
Creation of 3D organic and inorganic models for Virtual and Augmented Reality applications for educational and training purposes in Unity.