Daniel Humphreys
United KingdomId love to work in the games industry as either a Environment Artist or a 3D prop artist at a games company.
When I first realised I wanted to work in the games industry I was in college, it was our first time using 3ds Max and Unreal Engine, we had to follow along with our tutor and model a lightsaber. Once the tutorial was completed I realised how much I enjoyed making the 3d model, it was at this point where I asked my tutor about the different paths I could go down using 3D modelling and sat there and had a conversation for an hour and the more I heard the more I loved the sound of it.
Learning: Staffordshire University
Skills: 3DS Max Marvellous Designer SpeedTree Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: Architectural Visualisation Game Design & Development Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 26, 2021
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Leveled up to Rookie TBD
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Pro TBD