Daniel Amaral
PortugalMy career goal is to be a Character Artist in a Video game studio!
After i got contact with 3d software like 3ds max and special Zbrush! About 5 years ago!
Learning: Self Taught
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Marmoset Toolbag Marvellous Designer Maya Substance Stager XGen Zbrush
Expertise: Concept Art & Illustration Game Design & Development Graphic Design
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Leveled up to Debut N/A
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Leveled up to Player May 25, 2021
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Leveled up to Contender Feb 07, 2024
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Leveled up to Rookie TBD
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Pro TBD