Daniel Maynard Letchford
AustraliaMy goal is to become a 3D Character Artist.
I've always had a thing for stories, mostly writing them out on the computer, but I dabbled in Photography. I tried my hand at Stopmotion, which introduced me to the animation world. It wasn't until I was 16 that I started really playing around in 3D with Blender. I got really excited about it and after a few years, I decided I wanted to go to Uni and get a degree or something in the Animation Industry.
Learning: SAE Creative Media Institute
Skills: Autodesk Maya Substance Painter Unreal Engine ZBrush
Expertise: 3D Animation
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Skipped Debut N/A
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Leveled up to Player May 13, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
SAE Creative Media Institute
Class of 2021