Tate Archard
Tate Archard

Tate Archard


working to create appealing high-resolution sculptures, with a topology that is ready for animations or videogames.

In early highschool I played with digital sculpting, and last year I started studying it full time, to become a Zbrush character artist.

Learning: Self Taught

Skills: ZBrush Keyshot Renderer Keyshot

Expertise: 3D Animation 3D Motion Graphics Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player Aug 11, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD