Rookie Awards 2024 - Open for Entries!
Brianna Boyette

Brianna Boyette

  United States

To become an environment or character 3D artist working on awesome games with awesome people.

I've been interested in the arts since middle school, but I had always assumed I'd be an illustrator rather than a game artist. It wasn't until I applied to Ringling that it even crossed my mind, after a Ringling representative suggested that I give it a try despite not knowing anything about 3D modeling or game design. I took a chance and it was probably the best decision I've ever made, as I fell in love with game art and design and have learned to do things that I never could have dreamed of.

Learning: Ringling College of Art and Design

Skills: Adobe Audition Adobe Photoshop Adobe Premiere Autodesk Maya mixamo Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Concept Art & Illustration Game Design & Development

Excellence Award

Draft Selection

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie May 11, 2021
  • Pro TBD

Current Education

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