Luke Schmidt
United StatesGoals: To be an accomplished 3D Character Artist, have my own business as a 2D artist, and to eventually make my own games.
I made an illustrated storybook in 2nd grade that was heavily inspired by The Legend of Zelda: The Wind Waker. The joy I felt from making that guided me towards videogames. At around 14 years old I consciously decided that I wanted to pursue the creative industries. It was definitely a less specific attraction at that point but even now I have the same major goals.
Learning: University of Utah - Entertainment Arts & Engineering
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Aug 02, 2023
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Leveled up to Rookie TBD
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Pro TBD