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Mureli Simon
Mureli Simon

Mureli Simon

  Spain

my goals? always try to grow as an artist, it is a career that never ends, therefore there will always be a new goal.

When I was a child I was always fascinated by cinema and science fiction movies, and that led me to the question of how they made those effects. That curiosities took me to search ok the internet and start learning programs on my own, until finally studying a digital composition course with Nuke at Fx Animation. Over time I wanted to learn more and more, studying modeling and animation with Maya at CICE. Where I discovered my true passion, 3D modeling, especially character modeling.

Learning: CICE, The Professional School in New Technologies

Skills: 3d Substance Painter Arnold Arnold for Maya Auto Desk Maya Foundry MARI Marvellous Designer Marvelous Designer Nuke X XGen ZBrush ZBrush Core

Expertise: 3D Animation Concept Art & Illustration Visual Effects

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Sep 05, 2022
  • Pro TBD

Current Education

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