Andrei Dinca
RomaniaHonestly, I want to become the best I can at character art and 3D in general. I am open to completely new things.
When I was about 12 years old I started modifying San Andreas skins, and I fell in love with 3D. Also, at the same time I discovered ZBrush, concept art and much more things, without connecting the dots between the two.
Learning: Self Taught
Skills: Autodesk Maya Blender 2.9 Marmoset Toolbag 4 Substance Painter Topogun ZBrush
Expertise: Game Design & Development Other
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Feb 24, 2021
-
Leveled up to Rookie TBD
-
Pro TBD