Ana Nikolovska
MacedoniaEver since I got into 3D and video games in general I wanted to work in a game studio and work on making and developing a video game.
I always wanted to focus my career around art because it was something I enjoyed making ever since I was little. At first I started off as a 2D illustrator in my teen years but shifted my focus on 3D once I got into playing video games. The art form really inspired me to push my limits and try something I have never done before. It was rather intimidating but I took my chances and ever since then I have been improving my 3D skills every day.
Learning: Self Taught
Skills: 3d Substance Painter Adobe Premier Pro Adobe Substance 3D Painter Autodek Maya Auto Desk Maya Marmoset Toolbag Marmoset Toolbag 4 Maxon Zbrush Unreal Engine 5.2 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie TBD
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Pro TBD