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Alexis Dennis
Alexis Dennis

Alexis Dennis

  Guatemala

As a traditional artist, I'm working on learning new software skills for working in animation or video game industries.

I became interested in digital art when I played Tournament Unreal and Quake in their early versions. I remember that one of those programs had an editor that allowed us to edit game assets such as colors, shapes and basic textures. This is how I became interested in learning more and more about 3D art.

Learning: Self Taught

Skills: Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag 4.3 Maya RyzomUV ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Motion Graphics Visual Effects

  • Leveled up to Debut Sep 07, 2021
  • Leveled up to Player Jan 05, 2024
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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