Alexander Kai-Ming Tang
United KingdomMy career goals is to to work in a company and eventually pitch and create a game that I have envisioned for the past couple of years.
I first realised I wanted to work in creative media when I was playing Runescape. In my spare time I would redraw weapons and armour from the game and from there started to create my own designs. In school, I had an entire notebook just dedicated to doodling weapons and eventually when I got into sixth-form, I started to dabble into Maya. This was were I finally decided that I wanted to go into 3D modelling and game design.
Learning: Escape Studios
Skills: Autodesk Maya Maya Photoshop Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Concept Art & Illustration Game Design & Development Graphic Design
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD