Dominick Violante
United StatesIn the future, I plan to work for larger companies or even as a freelance artist creating high-quality characters for film or TV.
Growing up I was always interested in building my ideas with Legos. Later in life around the age of 17, I became more hands-on with VFX and creating fake worlds with free compositing software. (Hitfilm Express) That's when I knew I found my gem.
Learning: Rochester Institute of Technology
Skills: Arnold Render Marvellous Designer Maxon Zbrush Maya 2024 XGen
Expertise: Concept Art & Illustration Game Design & Development Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 23, 2024
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Leveled up to Rookie TBD
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Pro TBD