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The Merchants Caravan
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The Merchants Caravan

Paul Max Pace
by maxp14 on 28 Jan 2020

My goal for this scene was to create a stylized caravan. The idea was that this merchant sold weapons out of his wagon on the side of the dirt road.

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My goal for this scene was to create a stylized caravan. The idea was that this merchant sold weapons out of his wagon on the side of the dirt road. I started off by gathering reference images from the internet and then I planned out the scene on paper. Once I had a visualization of what I wanted do I started modeling everything in Maya, creating the low poly models. Then I took each asset into Zbrush and sculpted the high poly models. After finishing the high poly models I went back into Maya to UV the assets and then they were ready for texturing. When all the assets had been textured I was ready for the final step. I uploaded all my assets/textures into Unreal Engine 4 and set up my scene for rendering the final product. Below are the final results, I hope you enjoy!


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