Apex Tinkerbot Diorama
In this artwork I've wanted to prioritize the quality before the optimization, focusing in shapes and textures of the real robot sculpture concept. The robot consist of 1 texture set of 4K resolution and all diorama consists of 4 principal texture sets of 2K resolution.
In this artwork I've wanted to prioritize the quality before the optimization, focusing in shapes and textures of the real robot sculpture concept. That's why some props have more loops and polygons of what is necessary for call this a "Game Ready" project. The robot consist of 1 texture set of 4K resolution and all diorama consists of 4 principal texture sets of 2K resolution. But, in the renders, all texture sets have 4K resolution for a better quality renders. Texture sets:
1. Barrel, TV and Butterfly / 2. Floor and Stones / 3. Brick and Dressing Props / 4. Wheel, Trash Bag and Contamination Sign.
Robot Polycount: 14.673 polys / 14.557 verts. Diorama Polycount: 14.456 polys / 10.932 verts. All Project: 30k polys / 25k verts
Finally, I want to appreciate my friends Jesus Casado, Fran Calvente, Guillem Lagunas and all the people who helped me or has given me feedback and ideas for improve my project. Thanks! Any critic or issue, feel free to comment!
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