Self Portrait
I first use ReCap to generate the dense mesh of my head from photos. Then I use Zbrush to clean up the mesh, fixing all the proportion problems and adding the details that cannot be captured. After that, I use Mari to create all the the Base Color map and the displacement map that has enhanced pore details. I then re-i
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Round of applause for our sponsors
Base Color Map (& SSS Color Map)
Specular Map
SSS Weight Map ( Very Subtle)
SSS Radius Map
Normal Map
Displacement Map
Reference (Left) & Render
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