Round of applause for our sponsors
Alien flower is a project I carried out from the end of March to the end of April. I created the environment on zbrush. For animation and rig I used the tools available in unreal engine. This was the first time I'd done rig and animation in unreal engine 5.4, as I usually do these steps in maya. Rendering and fx are done in unreal engine 5.4.
concept of Arthur Haas
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