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Aidan Matschiner
by AidanM on 20 May 2024

Stone gargoyle modeled in ZBrush and Maya, using Substance Painter for texturing. This was modeled for my 3D modeling II class introducing us to ZBrush. I wanted to take the chance to try out sculpting more anatomy, as well as other organic forms in ZBrush. This model is game ready at around 21k tris.

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