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practice Unreal and Maya (with screen shot
![Teoh Soo Yean](https://d3stdg5so273ei.cloudfront.net/teohsooyean/2024-01-02/656197/50x50/2ymj3v-teohsooyean-crop.jpg)
Projeect 01 Unreal and Maya APP: Unreal Engine , Maya Material :Substanpainter I need learn more light and texture 0-0 -Model do in Maya and try render but my texture and can't come out -Use Maya import in Unreal engine and try to redo the light and put the texture in .
PRACTICE 01 Unreal Engine and maya
REFERENCE IN PINTEREST
This picture is I've been looking at the pictures for a long time, but I just haven't tried it so I'm going to try to get this time
(i don't have do the character )
In maya when i try to put my texture it can't come out the texture is flat.
the leaf is find in online
i try to use maya to import my model to unreal and try again the texture again to highlight my material.when the texture come out i was so happy ,the texture have the look I want .But the model i need put it back and put new light .
the light i try to do it again but don't have feeling of smoke.and the light i try to do blue a little bit but just floor have 0-0
This is render
this is no render ,it just screenshot in unreal (i think no render is good ) .
1picture )- have make the directional light idensity high
2 picture)- don't have make the idensity high
After this project i think need do more practice and try control the light and material
last is screenshot
1)unreal screenshot, (lightput )
2)maya screenshot,the leaf and grass is use mesh but some leaf i duplicate because it can 't draw some place ,( camera view ,per view light put )
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